I was considering of having the girls fall down unconscious when you defeat them, but I decided not to. They would have to vanish anyway, so that the screen won't clutter with fallen enemies. A simple explosion was the elegant choice and it was a time saver.
thanks but now i have a new question (Patreon Beta v1.62): After activating the tower and calling for help, the Air defence shoots down the plane. how do i get to the crash site from the tower and where do i use the yellow key card?
It's been a while since I played the demo, but from what I remember, you get down from the tower and you get south according to the map. You meet Ucogi, then you go right (west), then north (through the labs at the top right corner on the map). The Beta ends when you get to find Alice.
The map should have red circles that tells you where to go next, but these objectives may change from time to time, according to the story. The new key card that you get from the tower is used on a couple of doors, until you meet Ucogi. It's not about the card color but about what level doors it can open. I think it opens doors lv2.
The game is not abandoned but the programmer ghosted me a while ago and I'm struggling to find a new one. This, along with a few other problems have delayed the project. If you want to know more details or any news, you may visit the blog.
You may get the game from here, once it is released. You can get the current beta on Patreon. The game's updates are inconsistent because my programmer works part time on this project.
Noted! As a designer, sometimes it's hard to find a balance between player freedom / exploration, and how much to guide him. But yes the farms need a little more clarity.
I'm stuck with what to do with the level 2 keycard rip... I've looked at the map and it says it's still in that area but I can't for the life of me find it.
I need some help understanding. What is a keycard rip? Voms doesnt use keycards. Are you talking about this demo or the Beta release? Maybe you mean the key that you need to find in the Farms? But that's not a level 2 key... I need more info in order to help you.
When you get to the transmission tower, trying to not give away spoilers :P blonde girl gives you a yellow keycard of a sort and I don’t know quite where to take it.
Alright, so you are talking about the actual game (beta). The tower is pretty much a straight path to the top. When you activate the computer, just leave the tower. Indeed you can open lv2 doors outside the tower.
From what I can guess, you probably missed the "alley". It's the part of the tutorial that teaches you how to get in the background areas and find items. The guard needs an item from the alley in order to unlock the Farms door for you.
Awesome video! Wow the demo looks very outdated compared to the actual game. We don't even teach how to use the sub-weapon. (down+C). Also you need to crouch and hit to defeat the mushrooms :)
it's really great game. but please, add some dificulity choose or smth like that. or maybe more save points. thatnk you for good game. waiting for fool
Indeed you are right and thank you for mentioning this. The actual game has many improvements as we keep updating it. Like different enemy placement, new weapons and better controls (you use a 4th button to shoot projectiles).
Some save points can be found if you explore, and sometimes you need to go back to a previous save point or eat fruit for help.
← Return to free demo
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any updates and when will it come out of demo?
This game has been in development for more than a decade now. Wtf is going on?
I have the version of the game which is the test for Survival Mode and Time Attack, Is there any way I can get the Boss scenes?
hey could you make a video on your channel showing where to use basement key i explored everything but still did not find out how to use it
You probably mean this
thank you
will it be on steam or just on itch?
I do want to release it on Steam. I will do so if possible.
just want to said
take some rest bro
is this dead?
Still working on it but it is a challenge.
It would be cool if girls had other defeat animations
I was considering of having the girls fall down unconscious when you defeat them, but I decided not to. They would have to vanish anyway, so that the screen won't clutter with fallen enemies. A simple explosion was the elegant choice and it was a time saver.
sorry, I think I said it wrong, my English is pretty bad... I was referring to more animations from 👉👌, understand?
It's one animation per enemy monster girl. There are also animations with hostages that you have to rescue. All that is more than 20 animations.
👍
which file is the save file so i can carry over my progression to patreon?
The save doesnt work that way. The demo and the beta are very different versions.
thanks but now i have a new question (Patreon Beta v1.62): After activating the tower and calling for help, the Air defence shoots down the plane. how do i get to the crash site from the tower and where do i use the yellow key card?
It's been a while since I played the demo, but from what I remember, you get down from the tower and you get south according to the map. You meet Ucogi, then you go right (west), then north (through the labs at the top right corner on the map). The Beta ends when you get to find Alice.
The map should have red circles that tells you where to go next, but these objectives may change from time to time, according to the story. The new key card that you get from the tower is used on a couple of doors, until you meet Ucogi. It's not about the card color but about what level doors it can open. I think it opens doors lv2.
The game is not abandoned but the programmer ghosted me a while ago and I'm struggling to find a new one. This, along with a few other problems have delayed the project. If you want to know more details or any news, you may visit the blog.
once it’s finished you should put two 100% walkthroughs on your channel one with adult scenes off and one with them on
the one with them on should be unlisted and there should be a link to it in the description
will you ever make a mobile version?
I don't think so.
DAMNIT!
this is actully a good game good job my man
So, where can we buy the game and roughly how often does it get updated?
You may get the game from here, once it is released. You can get the current beta on Patreon. The game's updates are inconsistent because my programmer works part time on this project.
Thank you for reaching back out
please put in more save spots and more hints at what you are supposed
to do
Noted! As a designer, sometimes it's hard to find a balance between player freedom / exploration, and how much to guide him. But yes the farms need a little more clarity.
thanks also i died 15 times trying to parkour across water resetting my progress to my last save
What version is?
This version is called "DEMOvFinal"
when the final version is released will it ever be free
I doubt that. It costs time and money to make this game as you can understand.
will you ever make a mobile version
I hope I can update this game, I love this game too much; 3
When I put out the fire, where should I go? What am I supposed to do?
you go back to the previous screen and you carry on to the right. It's a puzzle that takes place in 2 screens.
I do as you said, and save the one on the left, the right is also explored, but I didn't find another way, what should I do?
Im not sure of what you are saying. Just keep exploring the game. Keep going right and try to cross the broken bridge with the things you have learn.
Games have customs clearance, thanks, very funny;3
Olá poderia trazer uma versão para Android?? Por favor eu imploro
No Android. Only for PC
👍😞
Já ouvi falar em emular Windows no android, mas não sei se realmente funciona...
Sim funciona! Mas é mal otimizado!
im stuck at the part where you speak to the girl on tower no idea where to go next or what to do
That's a fair question because I'm not sure if it's explained in the demo very well. It is a lot clearer in the actual game.
Once you get the key, go back to the big farmer-house, get to the roof and "use it" on the small locked window.
I'm stuck with what to do with the level 2 keycard rip... I've looked at the map and it says it's still in that area but I can't for the life of me find it.
I need some help understanding. What is a keycard rip? Voms doesnt use keycards. Are you talking about this demo or the Beta release? Maybe you mean the key that you need to find in the Farms? But that's not a level 2 key... I need more info in order to help you.
When you get to the transmission tower, trying to not give away spoilers :P blonde girl gives you a yellow keycard of a sort and I don’t know quite where to take it.
Alright, so you are talking about the actual game (beta). The tower is pretty much a straight path to the top. When you activate the computer, just leave the tower. Indeed you can open lv2 doors outside the tower.
Good animations, fun and challenging.
I was gonna complain about conveyance and the game not making it clear where to go but then I read another of your replies here and found the map...
Looking forward to the rest.
What do I have to do after the tutorial, don't know how to enter the farm
From what I can guess, you probably missed the "alley". It's the part of the tutorial that teaches you how to get in the background areas and find items. The guard needs an item from the alley in order to unlock the Farms door for you.
Most probably no, sorry.
Needs some sort of map. I explored so much that I ended up back where I started. Otherwise a solid game
I'm glad you liked it! The Farms can be a bit of a maze but if you press Enter, you can view the map. You should be okay once you pass the river.
There's a map?! I'm an idiot
Show post...
THIS GAME IS GREAT LIKED IT
Awesome video! Wow the demo looks very outdated compared to the actual game. We don't even teach how to use the sub-weapon. (down+C). Also you need to crouch and hit to defeat the mushrooms :)
this game seems pretty fun, i don't see why not give it a try
Wow, blast from the past, still kicking huh?
Good luck guys!!!
Yeah we are relentless!
might this ever come to mac?
I don't think so...
it's really great game. but please, add some dificulity choose or smth like that. or maybe more save points. thatnk you for good game. waiting for fool
Indeed you are right and thank you for mentioning this. The actual game has many improvements as we keep updating it. Like different enemy placement, new weapons and better controls (you use a 4th button to shoot projectiles).
Some save points can be found if you explore, and sometimes you need to go back to a previous save point or eat fruit for help.